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"Clear? Huh! Why a four-year-old child could understand this report! Run out and find me a four-year-old child, I can't make head or tail of it."

Grouch Marx

CASE STUDIES

REPORT CONFIGURATION

A completely new and intuitive design for users to generate reports, view and filter their data; for the Plannng application by Campus Labs.

Planning Report UX in Detail

Contains screens and prototypes.

NHL GAMECENTER

Working with the National Hockey League Rosetta Studios (now Publicis Sapient) were tasked with creating an engaging experience for hockey enthusiasts to experience a real time presentation of a live hockey game.

NHL Gamecenter UX in Detail

Contains sketches, plans, comps.

DISNEY IMAGINATION PARK

The Disney Store (Imagination Park) desired to modify their brick and mortal stores with an engaging and “magical” experience to delight guests of all ages. Many different disciplines were engaged for the project which was essentially and art installation.

UX SAMPLES

NEXPOSE FTUX

Presentation of design and development of the First Time User Experience for Rapid 7's flagship application: Nexpose.

CAMPUS LABS

Views of the visually dynamic reporting elements of the Planning application dashboard.

BEACHBODY APP

Research, User & Data Flow diagrams, UX Design, Prototyping and Documentation for mobile app and companion desktop site.

CAMPUS LABS

Requirement gathering, various iterative designs for configuration of reports in Campus Labs Planning.

NHL GAMECENTER

From business requirements, application architecture, early design sketches and final documentation for the NHL Game Center desktop and mobile applications.

MICROSOFT

A destktop video conferencing solution designed in the ideation labs at Microsoft.

SAMSUNG REWARDS

A mobile app and companion desktop Facebook group site for users to come together, share their experiences, get free rewards (apps, concert tickets, etc), as well as ensure their devices were up to date with all specific software updates.

DISNEY IP BREAKOUTS

End-To-End explorations of two elements key components to the Disney Store.

PROTOTYPES

CAMPUS LABS REPORTS

Prototype for user testing to validate and refine the final design experience.
Walkthrough of configuration a report.

"The Living Spec"

Form pages can present an overwhelming amount of visual noise that can detract a user from their immediate task at hand.
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Making less frequently accessed elements more discreet can do wonders.

With the understanding that software design is interactive by nature, any feature can be documented solely by a functioning prototype.

Illustrating the process of a user sharing a report with team members.
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Making the Complex Simple and the Simple a Joy

User Experience Design is the alchemy of coalescing the imagination of a design & development team towards the best possible solution; one that meets a deadline, address’s the core needs of the product while bringing a sense of joy, satisfaction and completeness to the end user.

After close to twenty years experience this I have found is my true gift to a software design shop. 
Being the UX Alchemist.

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© 2025 Joseph Kubiniec

Making the Complex Simple and the Simple a Joy

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